PUBLIC SERVICE ANNOUNCEMENT: Pelgrane Press seeks GMs to run Night’s Black Agents, Ashen Stars, Trail of Cthulhu, 13th Age, Hillfolk, Esoterrorists, Dying Earth and other games at Gen Con – short demos and/or adventures. GMs will be compensated with store credit and swag. Interested? Let me know!
Gen Con Indy has posted its lineup of 2013 events. If you’re going, you can add the ones you want to attend to a wishlist and then officially register for them on the 19th.
I’m going to run two games of the 13th Age fantasy roleplaying game at Gen Con, and I hope you’ll join me:
Description: Journey to the badlands of Midgard’s magic-blasted Wasted West to recover a magical tome from a crashed dwarven airship. This 13th Age adventure will use icons from the Midgard Campaign Setting.
I ran Danger at Deathless Gulch at Gen Con 2012 using the Old School Hack system, and it was a huge amount of fun. Switching to 13th Age is more than a matter of porting the characters and monsters over — 13th Age has completely different strengths, and I look forward to drawing on them to create a wholly different (but equally madcap) adventure.
Description: Lord Azbqiplth of the Deep Gnomes sets up court in a city of the Dragon Empire — and brings the Underworld’s madness with him! Choose your PCs’ backgrounds, uniques and icons, and go sort him out.
With this adventure I’m going to use the improv-heavy mode of 13th Age gamemastery, starting with the location: the characters’ icon relationships will determine where the Gnome King decides to set up his court. That’s all I’m ging to say about it for now, because I’m still working on the adventure.
I also hope to take in some panels this year and play a game of Night’s Black Agents, the vampire espionage game by Kenneth Hite. What are you looking forward to at Gen Con 2013?