Where to find me at Gen Con Indy 2013

2 Aug
Wade in hat at Corina

I look like this, except I won’t be wearing a hat.

Gen Con is almost here! I’ll be there on behalf of Pelgrane Press, Kobold Press and Fire Opal Media — running games, answering questions and signing books. (I still can’t get over that last one.)

It’s going to be a busy show: Pelgrane has eight new releases not including 13th Age roleplaying game, the game for which I’ve been managing community relations over the past year and a half. Also, both Pelgrane and Kobold are up for a slew of ENnie awards. Huzzah!

Here’s a handy guide to my movements:

Thursday, 2:00 PM to 5:00 PM Running Danger at Deathless Gulch, a Midgard adventure for 13th Age RPG at Marriott :: Santa Fe :: 3

Friday, 1:00 PM to 5:00 PM Running Deep Gnome Rising, a 13th Age RPG adventure at JW Marriott :: 204 :: 1

Saturday, 1:00 PM to 2:00 PM Moderating the Introducing 13th Age panel with Rob Heinsoo, Simon Rogers, Rob Watkins and Kenneth Hite. They might not know that I’m on the panel with them.

Sunday, 11: 00 AM to Noon (?) Signing Blood on the Snow, the Hillfolk RPG companion volume, at the Pelgrane Press booth (101, next to Paizo.)

In general: I plan to spend a lot of quality time at the Pelgrane Press booth answering questions and helping out. I’ll also handle requests from the media for interviews and game demos for Pelgrane Press and Kobold Press.

If you spend enough time at a Starbucks in downtown Indianapolis, I guarantee you’ll see me sooner or later. Buy me a grande soy latte and you’ll be my new best friend.

I’m really looking forward to the show, and I hope we run into each other and have a chance to talk!

The 13th Age interview: media relations in a screenshot

21 May

13AYTrobin

13AYT

13th Age game designers Jonathan Tweet and Rob Heinsoo, bookended by Forbes reporter and watchful PR person.

“The Kickstarter, which Rob described as ‘dumb’…”

Watch the interview on YouTube and check out the review that Erik Kain wrote.

I’m Running 13th Age at Gen Con. Come Play!

10 May

13th Age logoPUBLIC SERVICE ANNOUNCEMENT: Pelgrane Press seeks GMs to run Night’s Black Agents, Ashen Stars, Trail of Cthulhu, 13th Age, Hillfolk, Esoterrorists, Dying Earth and other games at Gen Con – short demos and/or adventures. GMs will be compensated with store credit and swag. Interested? Let me know!

Gen Con Indy has posted its lineup of 2013 events. If you’re going, you can add the ones you want to attend to a wishlist and then officially register for them on the 19th.

I’m going to run two games of the 13th Age fantasy roleplaying game at Gen Con, and I hope you’ll join me:

Danger at Deathless Gulch (for Kobold Press)

Description:  Journey to the badlands of Midgard’s magic-blasted Wasted West to recover a magical tome from a crashed dwarven airship. This 13th Age adventure will use icons from the Midgard Campaign Setting.

I ran Danger at Deathless Gulch at Gen Con 2012 using the Old School Hack system, and it was a huge amount of fun. Switching to 13th Age is more than a matter of porting the characters and monsters over — 13th Age has completely different strengths, and I look forward to drawing on them to create a wholly different (but equally madcap) adventure.

Deep Gnome Rising (for Pelgrane Press)

Description: Lord Azbqiplth of the Deep Gnomes sets up court in a city of the Dragon Empire — and brings the Underworld’s madness with him! Choose your PCs’ backgrounds, uniques and icons, and go sort him out.

With this adventure I’m going to use the improv-heavy mode of 13th Age gamemastery, starting with the location: the characters’ icon relationships will determine where the Gnome King decides to set up his court. That’s all I’m ging to say about it for now, because I’m still working on the adventure.

I also hope to take in some panels this year and play a game of Night’s Black Agents, the vampire espionage game by Kenneth Hite. What are you looking forward to at Gen Con 2013?

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