Gen Con 2018: Where to find me!

31 Jul

It’s that time of year again: tens of thousands of tabletop game enthusiasts are descending uponScreenshot 2018-07-30 16.39.43 Indianapolis for Gen Con! If you stop by Pelgrane Press booth #1317 (our neighbors are Green Ronin, Upper Deck, Steve Jackson Games, and Palladium) you might find me skulking about there; otherwise, I’ll be here:

Wednesday

Pelgrane GM Huddle 6:00 – 7:00 p.m.

Location: ICC 241-242 If you’re running a game as part of the Pelgrane Press team, I’ll see you at the GM huddle along with Cat Tobin, Simon Rogers, Rob Heinsoo, Jonathan Tweet, Ken Hite, Robin Laws, Ruth Tillman, and others!

Thursday

13th Age Adventure Design Seminar 11:00 a.m. – noon

Location: Lucas Oil : Mtg Rm 1 Rob Heinsoo, Jonathan Tweet and I will answer questions about adventure design for the 13th Age roleplaying game, and—if we keep to the tradition of past years—work with the audience to brainstorm a new adventure.

RPG: Ragnarok (DramaSystem) 2:00 p.m. – 6:00 p.m.

Location: ICC : 241–242 : 11 You are the gods of Asgard, your starships roving the galaxy in a desperate search for a new home. But even the universe’s death can’t quench your fiery passions, or heal the bitterness dividing you.

RPG: Blood Coda (Night’s Black Agents) 6:00 p.m. – 10:00 p.m.

Location:ICC : 241–242 : 6 Take the fight against Dracula to the Royal Opera House as you confront one of his brides & her ballet company. Can your Edom team stop the British art scene falling under the master vampire’s sway?

Friday

13th Age Monster Design Seminar 11:00 a.m. – noon

Location: Lucas Oil : Mtg Rm 5  Rob Heinsoo, Jonathan Tweet and I will answer questions about monster design for the 13th Age roleplaying game, and perhaps we’ll work with the audience to create a new monster!

RPG: Perveniet Calix (DramaSystem) 2:00 p.m. – 6:00 p.m.

Location:ICC : 241–242 : 13 Working within MI6, Operation Edom works to use Dracula and his network to fight the global War on Terror. The vampires aren’t just killing terrorists, but Edom still protects their assets, and covers up the trail of corpses. As a sleeper cell of Edom agents, your secret life of danger and supernatural horror takes its toll. Rivalries, resentments, and desires grow stronger under the pressure of the job, until they threaten to tear you apart. Can you keep your cell intact, and survive the terrible ordeals to come? Is the cost worth it?

Saturday

Fall of Delta Green: Operation ALADDIN’S CAVE 9:00 a.m. – 1:00 p.m.

Location: ICC : 241–242 : 7 It’s 1968, and your team of DELTA GREEN operatives has been assigned a mission in war-torn Vietnam—and a confrontation with cosmic horror. U.S. Marine Corps recently captured a Viet Cong tunnel complex in Quang Tri province near the DMZ. It is believed that they removed something from that tunnel complex, not least because the unit photographer died from an “accidental firearm discharge” two days later. That was three days ago. Your mission: investigate this possible outbreak of the unnatural, and prevent it from damaging the war effort, or the world, any further.

 

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RPGs I’m running at Gamex 2018

7 May

Gamex2018I’m honored to be a special guest at Gamex 2018, taking place over Memorial Day Weekend (May 25-28) in Los Angeles. When I’m not running tabletop RPGs, I’ll be at the Pelgrane Press table in the dealer’s hall, where you can buy some of the games I’ve worked on. You can also find me at Friday evening’s meet and greet.

Here are the four-hour games I’m running—sign up to play here. Hope to see you then!

wreck-of-volunds-glory_coverFriday, 2:00 p.m. The Wreck of Volund’s Glory (13th Age)
A dwarven airship has crashed in the magic-blasted wastelands with a stolen magical artifact on board. Evade, outwit, or out-fight undead goblins, magic abominations, and rival adventurers to reach the prize! This adventure is set in the dark fantasy Midgard campaign setting from Kobold Press. No experience necessary, level 2 pre-generated characters provided.

temple-of-the-sun-cabal-cover_350Saturday, 9:00 a.m. Temple of the Sun Cabal (13th Age)
To save the world, sometimes you have to save a vampire—especially when they have information you need, and they’ve been captured by the not-so-friendly neighborhood sun cult! Getting to their island temple won’t be easy, though. Will you choose the Path of Battle, the Path of Cunning, or the Path of Welcome? No experience necessary, pre-generated characters provided.

Warlock MtnSunday, 9:00 a.m. The Secret of Warlock Mountain (Hillfolk/DramaSystem)
You are refugees from a doomed planet seeking a new home in small-town central California in 1965, where you must keep your true nature a secret from your human neighbors. But will the echoes of the past and the challenges of this new world push your relationships to the breaking point? Use collaborative storytelling and player vs. player interaction to play out exciting scenes of drama and interpersonal conflict.

loki-valkyrie-1014826-320x180Monday, 9:00 a.m. Ragnarok (Hillfolk/DramaSystem)
You are the gods of Asgard, your starships roving the galaxy in a desperate search for a new home. Sailing the black tides of the cosmos, will you find salvation in the void where armies of the hungry dead writhe endlessly beneath black suns? Or will your rivalries and jealousies tear you apart first? Use collaborative storytelling and player vs. player interaction to play out exciting scenes of drama and interpersonal conflict.

 

Play with me!

Register for SECRET OF WARLOCK MOUNTAIN at Big Bad Con

22 Sep

I’m running two sessions of my Hillfolk/DramaSystem series pitch The Secret of Warlock Mountain at Big Bad Con in October! As of this update (October 10), there are still seats available at the table. If you’re attending and want to get your Hillfolk on, use the links below to register:

The Secret of Warlock Mountain

Fri Oct 13, 2:00 PM – 6:00 PM

Sat Oct 14, 2:00 PM – 6:00 PM

System: DramaSystem

Safety tools: X-card

Room (table): Contra Costa II (56)

Max number of players: 6

Length: 4 hours

Characters: Provided

Description:

Create an episode from a mid-60s sci-fi TV series that never was! With DramaSystem, players collectively improvise a compelling story of emotional need and conflict within a tightly-knit group of people.

In this session inspired by the 1975 movie Escape to Witch Mountain, you play castaways from a doomed planet seeking safety and a new home in small-town central California. You must struggle to adjust as a community to this new world, find your fellow castaways, and keep your true nature a secret from your human neighbors.

The game includes collaborative character generation and setting development, but the GM will provide role-based character templates such as Captain, Elder, Teenager, Comic Relief, and Criminal.

Game tags: Aliens, Collaborative, Comical, Drama, Emotional, Improv, Melancholy, Modern, Play to find out, Player antagonism, Sci-Fi, Serious, Silly, Super Powers

Warlock Mtn
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